Halo 4 Prologue
The Halo 4 Prologue is the first of four pre-rendered cinematics in Halo 4. It serves as the intro cinematic for the game. It was nominated for the Animago 2013 Best Trailer/Opener Award (Berlin, Germany).
Cinematic Credits
Digic Pictures
Director: István Zorkóczy
Producer: Alex Sándor Rabb
CG Supervisor: Róbert Kovács
Art Director: Péter Fendrik
Lead Coordinator: György Horváth
Production Manager: Nelli Nagy
Production Administrator: Barbara Bereczkei
Production Coordinators: Attila Deák, Attila Szenes, Attila Szigeti
Production Assistant: Tímea Németh
Project Director: Péter Svéd
Lead Modeler: Tamás Varga
Model and Texture Artists: Balázs Bertalan, Sándor Bíró, Ákos Boros, József Bosnyák, Dorián Bugán, Damien Canderle, József Czakó, Gábor Fóner, Levente Gajdos, Miklós Gábor, János Hunyadi, Gábor Kis-Juhász, Norbert Kiss, Zoltán Korcsok, Éva Kovács, Tamás Kurdi, Lajos Nagy, Beatrix Papp, Boglárka Piróth, Károly Porkoláb, Bence Szórádi, Tamás Tóthfalussy, Dániel Ulrich
Lead Environment Artist: Kornél Ravadits
Lead Environment Modeler: Elöd Tóth
Matte Painter: Péter Bujdosó
Concept Design: András Czakó, Róbert Simon
Lead Rigging TD: András Tarsoly
Rigging TDs: Zoltán Hollósy, Norbert Nagy, Róbert Vári
Animators: Róbert Babenko, Péter Horváth, Ádám Juhász, Gábor Kiss, Gábor Lendvai, György Tóth
Lead Technical Director: Szabolcs Horvátth
Lead Asset TD: Gábor Nagy
Asset TDs: Zoltán Kecskeméti B., Mihály Róbert Molnár
CG Generalist: Péter B. Kovács
Senior Render TD: Gábor Reikort
Render TDs: Szabolcs Dudás, Tamás Sasvári, Szabolcs Siklósi
Shading TDs: Ádám Farkas, Péter Juranka
Hair TD: Csaba Máté
Lead Effect TD: Viktor Németh
Effect TDs: Olivér Auguszt, Dániel Bukovec, Attila Chovanecz
Crowd TD: Ferenc Ugrai
Lead Compositor: Balázs Horváth
Compositing: Péter Hostyánszki, Áron Makkai, Ria Tamók, Vilmos Thernesz
CG Development: Pál Mezei, Imre Tüske
Production Development: Gábor Tanay, Gábor Medinácz, Péter Oláh, Nelli Szabó
DTP: Zsolt Mezei
Lead Systems Administrator: Gábor Káli
Systems Administrators: Péter Fási, György Sebestyén
Motion Capture by: Digic Motion
Digic Motion Manager: István Zsótér
Motion Capture Engineers: István Gindele, Csaba Kövári
Motion Capture Performers: Gergö Bárány, Barbara Bereczkei, Gergö Káli, Tamás Kurdi, Viktória Makra, Gábor Szemán, Gyula Tóth, Ádám Vida
Additional Motion Capture by: Giant Studios
Microsoft
Created in collaboration with 343 Industries
Executive Producer: Kiki Wolfkill
Animation and Cinematic Producer: Clive Burdon
Cinematic Director: Brien Goodrich
Related Cinematics
PRODUCTION STUDIO
CINEMATIC DEBUT DATE
November 2012
GAME
GAME DEVELOPER
GAME RELEASE DATE
November 2012